Forces Available
Both players have the same number of A.P. to build a company. Both players are the attacker. Your force may contain all of your troops from the start of the game. You can choose to leave any units in Reinforcements, these units do not have to come from the Reinforcements on your army list.
Tactical Positions
See the map.
Primary Objectives
* Controlling an Objective: 3 VP
* Controlling a Droppoint: 1 VP
Secondary Objectives
* Controlling a Droppoint: 100 RP
Special Rules
Deployment: When units are activated for the first time they move onto the owning players board edge and activate as normal.
Reinforcements:
Controlling 1 droppoint: When units arrive from Reserves they can only be dropped onto a droppoint that is controlled by the owning player (you count as controlling a droppoint for the entire turn after you controlled it at the end of a turn). The entire unit is placed within 10cm of the droppoint and can't do anything until the next turn when it activates normally.
Controlling 2 or more droppoints: When units arrive from Reserves they can be dropped anywhere within line of sight of your highest ranking officer.
Cease Fire
This mission ends once one player earns 20 VP. If both players go over the 20 VP by the same number at the end of a turn the game keeps going untill one player has more VP than the other at the end of a turn, highest VP wins. There is a 6 turn limit.
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